Game Path is working with a small independent console game development studio based in the heart of Bordeaux’s vibrant tech and creative scene. We are actively seeking a Senior 3D Game Animator to join their growing team on a newly developed and original Platformer title.
The role is Permanent and Hybrid (3 days a week on site) – All applicants must be prepared to work on this basis and situated within a commutable distance to Bordeaux.
Role Overview
As a Senior 3D Game Animator, you will play a key role in bringing our characters and worlds to life. Working closely with the senior creative team, you’ll create high-quality, expressive animations that push the boundaries of character movement and storytelling in platformer games.
Responsibilities
* Design, create, and implement high-quality 3D character and creature animations for a console-based platformer.
* Collaborate with designers, artists, and programmers to ensure animations are responsive and enhance gameplay.
* Work with motion capture data and hand-keyed animation to achieve dynamic, stylized results.
* Mentor junior animators and provide constructive feedback to elevate the team’s output.
* Troubleshoot and optimize animations for performance and visual fidelity.
* Contribute to the development of animation pipelines and best practices.
* Participate in creative discussions and help shape the game’s visual identity.
Requirements
* 4+ years of experience as a 3D Animator in the video game industry, with at least one shipped console title.
* Strong portfolio demonstrating expertise in character and creature animation, ideally in stylised or platformer games.
* Proficiency with industry-standard 3D animation software (Maya, Blender, MotionBuilder, etc.).
* Solid understanding of animation principles, body mechanics, and character acting.
* Experience working with game engines (Unreal Engine preferred).
* Excellent communication skills and ability to work collaboratively in a hybrid environment.
* Fluent in English; French is a plus.
Bonus Points
* Experience with facial animation and rigging.
* Familiarity with platformer game mechanics and player feedback systems.
* Passion for storytelling through animation.
What We Offer
* Competitive salary and benefits package.
* Flexible hybrid work model (3 days in our Bordeaux studio, 2 days remote).
* Relocation assistance for European candidates – Note - Unable to provide Visa sponsorship for this position
* Opportunity to shape a unique, high-profile console title from the ground up.
* A creative, inclusive, and supportive team culture.
Ready to Animate the Next Big Platformer?
Apply directly and send your CV + portfolio/showreel and we will review in the coming days. We can’t wait to see what you’ll bring to our world!
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